Summary
Even Lee Ju-hwan, my father’s son and president of the company, asked me,
“But do you have to kill the character? I heard your team members are against it too.”
“Sheila.”
“You are the most elegant and charming when you die. I’ve heard so much about you that my ears are bleeding.”
I tried to kill Sheila somehow.
The result was rather good.
<That Summer, There Were They> which we developed, caused a sensation around the world when released.
Sheila DeVernon, whom I designed with all my heart, was named the “most fascinating villain” by the Time magazine of the game world.
But I was not satisfied yet.
I thought <the playable character> was still incomplete.
“There’s still a route for Sheila to survive!”
I had to get rid of this.
I played as <the playable character> countless times and struggled to kill Sheila.
I just finally succeeded in killing Sheila.
“Well, I killed her again!”
I was about to put my cell phone down when I heard a voice.
「“I didn’t want to die.” 」
I looked around in amazement, and saw Sheila in the screen looking at me.
「“You go through it and save me!” 」
The most fascinating villain in the world. I possessed Sheila DeVernon, whom I had been so eager to kill.